Aesthetic inspiration is about looking at something from a different perspective. It is finding beauty within the things that other people say or do.
This is exactly what happens in the new Deathloop trailer. The trailer starts with the main characters Colt and his sister Chloe being given a day to relax on the beach. As is typical of Deathloop we see a bunch of semi-familiar locations, but it’s only a day or two before Chloe’s sister is forced to do something horrible. This is a good reminder of the beauty in the mundane.
In the same trailer, we see Chloe and Colt relaxing on the beach. The scene is set in the middle of the day, and the sun is out, so it’s completely bathed in sunlight. This is a sign that the sun is shining, which is very important to Deathloop. While most games rely on bright sunshine for good sunlight, Deathloop uses it as a tool to take on a new form.
For the most part, Deathloop looks as vibrant as ever, but there’s an aesthetic difference between this and other time-looping games. In the Deathloop trailer, I was surprised to see a few new wrinkles. First, the sun isn’t shining yet and we haven’t yet activated the time-looping feature. The second wrinkle is that Chloe is wearing a dress.
The first wrinkle is a great one for Deathloop. Deathloop is a time-looping sandbox game where we play out a character’s story in an episodic, time-based format. It’s essentially a game about time-looping in a way. The second wrinkle is that Chloe is wearing a dress. Why? Because Deathloop is a game about playing a new character who has to fight her way through a time loop.
Yeah, I was thinking the same thing. Chloe’s dress is a great way to convey the aesthetic of a game about time-looping.
Chloe is the first character we see. She’s the girl who’s been lying to us about her past. She’s the girl who we’ve been keeping in the dark about for all these years. She’s the girl who has been running from the people who actually want to kill her for all these years. She’s the girl who is the person we’ve been looking for all these years. Finally, we get to see the full picture.
Well, I don’t know about you, but I can’t imagine a more visually appealing way to showcase the theme game. The game shows us all the way back to Shes’ younger years, when she was all alone. She and her sister are the only ones on the island. Shes is the one who has created the time loop. Shes is the one who has hidden and then killed her whole family.
You know, I think we’ve all been there. We’re the ones who have always had this idea of what the game is about, but for some reason, we’ve never really had the opportunity to explore it. The game is a lot more than just a story about the time loop. It’s a complete, complete story.
The game’s aesthetic is very much inspired by classic games like Zelda or Metroid. The aesthetic is a very old school and retro design. It has a very clean and simple color palette: Black, Orange, Grey, and Red. It also has a very distinct and cohesive design. It’s a lot like the games that inspired it.