When we think of the term “joint space,” we probably think of the space between two pieces of furniture. That is, the space between a couch and a chair. The space between two walls. The space between two beds. The space between a sofa and a bed. The space between a large kitchen table and a small dining table. The space between two end tables. But if we look at it another way, we can define that space as the space between your legs.
At first we might be a bit shocked that humans aren’t even able to perceive the space between our legs. But that’s because we are so used to being in one place at a time. If you were to stand in a room and look around, you’d see all of the objects in the room.
Humans have a very small area of our bodies that we can comfortably hold our head. In this sense, our space is the smallest of all our bodily areas. Because our brains are not designed to handle the enormous amount of information that we receive in our daily lives, it only takes about 5% of our brain to make our sense of space.
The question of space, of how much stuff we can physically hold in our body, is a crucial one that has haunted us since the invention of the wheel. People have long debated the relative sizes of our bodies vs. the brain. When our brain is overloaded with sensory input, it starts to shrink, so we don’t notice the slight decrease in the size of our body. But when we are in our head and feel tiny, we see all of the objects around us.
So why are we so obsessed with space? Because it makes our sense of space that much more intense and real. We know that the average distance between earth and our nearest star is about 4.5 light years. In a universe of a few billion years our sun will explode into a star, which, we assume, will form a disk around the star. Then, when the disk cools down enough, it will be able to explode again, creating a new star.
The space around us is made up of stars, planets, and space dust. But what is it actually for? In the beginning, we are tiny planets, and the sun is a large central orb. When the sun dies, the next generation of planets will grow out of the debris of the dying planets. The planets will start off in the middle of the disk, but as the planets start to grow, they will be pushed out from their original location by the pull of the pull.
In the beginning, the planets began as a few small bodies in the disk, but as the planets began to grow, they were pushed out from their original location by the pull of the pull.
The next step of the process will be to push them onto the edge of the disk, so that they can begin to grow into the next stage. The first planet, Planet 1, will be the largest planet in the next stage, and will be the planet our protagonist’s character is sent to capture and bring to the surface. Planet 2 will be a small world, but will be the most hostile because they will be in the middle of the disk.
I think the most fun part of all of this is the fact that one of the planets is called “Planet 1” while the other one is called “Planet 2.” It really gives us a lot of detail to work with, because it is the first time we will be seeing the two planets in the same context. We’ll be able to tell a lot more about the two planets, and their history, than we could in the current teaser.
We’ve got a lot of new details about the world that will be shown in the teaser. The planet itself might be a little more hostile than we expected but will still be interesting in the sense that it’s the first time we’ll be seeing it in the same context. It will offer players a new context, and not just because of the whole space-time-etc. stuff. But in the first teaser we still know that we’re in the middle of a time loop.